Fragbite Group (FRAG) Q2 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2025 earnings summary
26 Aug, 2025Executive summary
Revenue for Q2 2025 was SEK 43.7 million, down SEK 6.1 million year-over-year, mainly due to fewer game releases and lower Esports and Gaming revenue.
EBITDA improved to SEK 1.4 million from SEK -6.6 million, reflecting cost reductions.
The sale of subsidiaries Lucky Kat and Wagmi was completed, triggering a strategic review and significant goodwill impairment.
Bitcoin Treasury business area was established to invest surplus liquidity in Bitcoin, aiming for 100 bitcoin by end of 2025.
Financial highlights
Q2 revenue: SEK 43.7 million (Q2 2024: SEK 49.8 million); H1 revenue: SEK 86.0 million (H1 2024: SEK 102.3 million).
Q2 EBITDA: SEK 1.4 million (Q2 2024: SEK -6.6 million); H1 EBITDA: SEK 2.1 million (H1 2024: SEK -1.5 million).
Q2 EBIT: SEK -57.3 million (Q2 2024: SEK -41.6 million), including SEK 44.0 million goodwill impairment.
Q2 net loss after tax: SEK -46.5 million (Q2 2024: SEK -2.1 million); H1 net loss: SEK -64.0 million (H1 2024: SEK -62.6 million).
Diluted EPS for Q2: SEK -6.27 (Q2 2024: SEK -9.83); H1: SEK -8.60 (H1 2024: SEK -286.56).
Cash flow from operating activities for Q2: SEK -1.2 million (Q2 2024: SEK -6.0 million).
Outlook and guidance
Playdigious expects continued strong performance from Subnautica and upcoming releases, including Chants of Sennaar and Don't Starve Together.
FunRock Prey targets full-year 2025 EBITDA of SEK 4 million, up from SEK 0.6 million in 2024.
The company aims to own 100 bitcoin by end of 2025, financed through surplus liquidity and loans.
Strategic review ongoing, with updated financial targets to be announced post-review.
Latest events from Fragbite Group
- Returned to profitability in 2025 with strong cash flow and a new strategic growth focus.FRAG
Q4 202519 Feb 2026 - Cost cuts, new projects, and Koban token launch set the stage for profitability and growth.FRAG
Status Update22 Jan 2026 - Kumo NFT, physical launches, and node sales set the stage for 2025 growth and expansion.FRAG
Status Update12 Jan 2026 - Divestments drove lower Q3 revenue, but cash flow improved and Bitcoin Treasury was launched.FRAG
Q3 202513 Nov 2025 - Revenue fell on delayed releases, but cost cuts and financing improved EBITDA and liquidity.FRAG
Q3 202413 Jun 2025 - Revenue fell and losses persisted, but cost cuts and new game launches aim to restore profitability.FRAG
Q2 202413 Jun 2025 - Delayed launches weighed on Q1, but new releases and esports events are set to boost H2 2025.FRAG
Q1 20256 Jun 2025 - Improved Q4 EBITDA and cost efficiency offset a challenging year marked by impairments and restructuring.FRAG
Q4 20245 Jun 2025