Gaming Corps (GCOR) Q3 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q3 2025 earnings summary
17 Jun, 2026Executive summary
Revenue for Q3 2025 increased by 29% year-over-year to SEK 12.7 million, with total income up 44% to SEK 14.1 million.
The company continues to expand, now live on over 2,000 online casinos across 50+ markets.
Recruitment intensified to support higher game quality and release frequency, impacting costs.
A new Chief Commercial Officer was hired post-period to drive the next growth phase.
Financial highlights
Q3 2025 net sales: SEK 12.7 million (Q3 2024: SEK 9.8 million); total income: SEK 14.1 million (Q3 2024: SEK 9.8 million).
EBITDA: SEK -7.6 million (Q3 2024: SEK -2.3 million); EBIT: SEK -8.7 million (Q3 2024: SEK -3.0 million).
Net result: SEK -9.1 million (Q3 2024: SEK -3.8 million).
Equity ratio at period end: 29%.
Cash and cash equivalents at period end: SEK 2.5 million.
Outlook and guidance
The company maintains its target of achieving profitability during 2025.
Plans to reach two game releases per month for DEGEN Studios by early 2026.
Anticipates strong performance in Ontario and near-complete distribution in the UK by Q1 2026.
Latest events from Gaming Corps
- Revenue up 41% year-over-year, but losses deepened; new financing and markets support outlook.GCOR
Q1 202617 Jun 2026 - Net sales grew 20% YoY in Q2 2025, with strategic deals and expanded game releases driving growth.GCOR
Q2 202522 Aug 2025 - Record revenue, improved margins, and new capital position Gaming Corps for accelerated growth.GCOR
Q3 202413 Jun 2025 - Record Q2 with SEK 8.5M revenue, global expansion, and new game launches.GCOR
Q2 202413 Jun 2025 - Q1 2025 saw record revenue, strong growth, and a path toward profitability in 2025.GCOR
Q1 20255 Jun 2025 - Record Q4 revenue and major financing set the stage for ambitious 2025 growth.GCOR
Q4 20245 Jun 2025