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GDEV (GDEV) Q2 2024 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for GDEV Inc

Q2 2024 earnings summary

22 Jan, 2026

Executive summary

  • Q2 2024 revenue was $106 million, down 8% year-over-year, mainly due to lower deferred revenue recognition and a decline in advertising revenue, while in-app purchases remained stable.

  • Net profit for Q2 2024 was $15 million, a turnaround from a Q1 loss, with adjusted EBITDA at $16 million and a margin of 15%.

  • Bookings were $108 million, down 3% year-over-year, with mobile contributing 58% and PC rising to 42%.

  • Major product launches and collaborations, including Pixel Gun 3D on Steam and a Tomb Raider event, drove user engagement and new player growth.

  • Cash position at quarter-end was $50.8 million, with operational cash flow of $11 million.

Financial highlights

  • Total costs and expenses (excluding D&A) decreased to $89 million, with selling and marketing expenses at $47 million, down 7% year-over-year.

  • Platform commissions fell 16% year-over-year, reflecting a higher share of web and PC platform revenue.

  • Game operations costs dropped by $2 million, and general and administrative expenses were $9 million, up 14% year-over-year.

  • Cash flow from operations remained stable at $11 million in Q2 2024.

  • Earnings per share for Q2 2024 were $0.81, compared to $0.99 in Q2 2023.

Outlook and guidance

  • Focus in Q3 will remain on product development, with marketing spend expected to stay at Q2 levels and increase in Q4 and Q1 2025, subject to seasonality.

  • Management expects continued strength in in-app purchases and stable advertising monetization, with growth anticipated in H2 2024 and into 2025.

  • Plans to reinvest gains from improved lifetime value into user acquisition during peak seasons.

  • Forward-looking statements highlight risks and uncertainties, with reference to the 2023 Annual Report for detailed risk factors.

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