Kingsoft (3888) Q4 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2025 earnings summary
25 Mar, 2026Executive summary
Total revenue for 2025 was CNY 9.68 billion (RMB9,682.9 million), down 6% year-over-year, with office software and services up 16% and online games and others down 28%.
Profit attributable to owners rose 29% year-over-year to RMB2,004.4 million, with basic EPS up 26%.
Office business saw robust growth driven by AI integration, international expansion, and product upgrades, while gaming faced declines from existing titles but gained momentum from new releases.
Goose Goose Duck, launched in early 2026, surpassed 30 million new users and stabilized at 3 million DAU, exceeding expectations and providing new growth for the gaming segment.
Gross profit margin decreased by two percentage points to 81%.
Financial highlights
Q4 2025 revenue was CNY 2.68 billion, down 6% year-over-year but up 8% sequentially; office software and services contributed 67%, online games and others 33%.
Q4 office software and services revenue rose 50% year-over-year to CNY 1.75 billion; online games and others fell 33% to CNY 868 million.
Operating profit dropped 51% to RMB1,775.1 million; operating profit before share-based compensation fell 47%.
Net profit attributable to owners for Q4 was CNY 975 million, more than doubling year-over-year.
Net cash from operating activities was RMB2,291.6 million, down from RMB4,587.2 million in 2024.
Outlook and guidance
Plans to deepen AI agent technology in office scenarios, strengthen WPS 365 as an intelligent collaboration platform, and accelerate global expansion.
Online games will focus on premium content, global publishing, and nurturing new genres for sustainable growth.
Goose Goose Duck, launched in early 2026, surpassed 30 million new users, signaling growth potential.
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