NC (036570) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
13 May, 2026Executive summary
Q1 2026 revenue reached KRW 557.4 billion, up 55% YoY and 38% QoQ, driven by strong PC and mobile casual performance, including Aion 2 and Lineage Classic launches.
Operating income was KRW 113.3 billion (20% margin), up 3,389% QoQ and 2,070% YoY; net income was KRW 152.4 billion, up 563% QoQ and 499% YoY, aided by FX gains.
JustPlay's Q1 revenue grew 70% YoY to KRW 98.3 billion, with operating profit up 138% YoY.
Mobile casual segment contributed KRW 35.5 billion, reflecting consolidation of Lihuhu and Springcomes.
Record PC revenue, led by Aion 2 and Lineage Classic, with Lineage Classic billings at KRW 192.4 billion in 90 days post-launch.
Financial highlights
Revenue: KRW 557.4 billion (+38% QoQ, +55% YoY); PC revenue: KRW 318.4 billion (+69% QoQ, +210% YoY); mobile revenue: KRW 182.8 billion (-3% QoQ, -14% YoY).
Operating expenses: KRW 444.1 billion (+11% QoQ, +25% YoY); personnel expenses: KRW 244 billion, including incentive pre-recognition.
Marketing expenses: KRW 37.8 billion (core games: KRW 16.5 billion, mobile casual: KRW 21.2 billion).
JustPlay's 2023 revenue: KRW 250 billion, operating profit: KRW 28 billion (11% margin).
Cash and cash equivalents increased to KRW 1,055.9 billion from KRW 503.5 billion at FY 2025.
Outlook and guidance
Confident in achieving annual revenue guidance of KRW 2.5 trillion for FY2026.
Targeting higher internal revenue and operating profit; aiming for KRW 5 trillion revenue by 2030 with 20-title pipeline.
Expecting continued YoY and QoQ revenue and profit growth each quarter.
AION 2 global launch in Q3, with major marketing events planned.
Mobile casual revenue to scale further as JustPlay is consolidated from Q2.
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