Investor presentation
Logotype for Virtuix Holdings Inc

Virtuix (VTIX) Investor presentation summary

Event summary combining transcript, slides, and related documents.

Logotype for Virtuix Holdings Inc

Investor presentation summary

23 Mar, 2026

Market opportunity and trends

  • Gaming and VR markets are expanding rapidly, with the video game market at $275B and VR at $10B, both projected to grow significantly by 2034.

  • Major tech companies like Meta and Apple have invested over $100B in VR/AR and spatial computing.

  • The Omni One product aligns with trends toward active, healthy lifestyles and immersive experiences.

Product portfolio and technology

  • Three main products: Omni Pro (enterprise), Omni Arena (commercial entertainment), and Omni One (consumer), with over $20MM in sales and 25 patents issued.

  • Omni One enables full freedom of movement in VR and is compatible with Meta Quest headsets, expanding its addressable market.

  • AI-driven 3D reconstruction technology creates photorealistic, walkable environments from 360° camera footage in hours.

  • Embodied AI enables humanoid robot teleoperation and training data capture, with partnerships for advanced tactile feedback.

Revenue model and financials

  • Diversified revenue streams from hardware sales, software subscriptions, and game sales, with recurring revenue from monthly subscriptions and in-game purchases.

  • Enterprise and defense sales include high-margin products and software licensing, with units sold to military academies.

  • Production facility can ship up to 3,000 units/month, representing $100MM+ annual revenue potential.

  • Fiscal year 2025 revenues reached $10.1MM, with narrowing losses compared to prior periods.

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