BigBen Interactive (BIG) Q1 2026 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2026 earnings summary
28 Jul, 2025Executive summary
First quarter 2025-26 sales reached €56.5 million, a 2.4% decrease year-over-year but in line with targets.
Strong performance in new game releases and resilience in mobile accessories despite a declining smartphone market.
Financial highlights
Nacon Gaming sales at €31.3 million, down 2.9% year-over-year; Bigben Audio/Telco at €25.2 million, down 1.8%.
Catalogue game sales rose 46.4%, driven by Tour de France 2025™ and Pro Cycling Manager 25™.
Accessories sales in Europe grew 22%, offsetting a decline in the U.S. market.
Audio segment revenue grew 14.2% year-over-year.
Outlook and guidance
Second quarter growth expected, led by new game launches including Rugby League™ 26 and Robocop: Rogue City.
Nearly ten new titles planned for release in the second half of the year.
Accessories in Europe expected to benefit from positive trends, while U.S. market remains uncertain.
Confirms full-year 2025-26 growth targets based on strong positioning in core businesses.
Latest events from BigBen Interactive
- Nine-month sales fell 1.7% YoY to €219.8M, with mixed segment performance and flat outlook.BIG
Q3 2026 TU19 Jan 2026 - EBITDA rose, net income fell sharply, and refinancing and litigation risks persist.BIG
H1 202630 Dec 2025 - Q2 sales up 1.3% to €79.0M, led by gaming and mobile accessories; annual targets reaffirmed.BIG
Q2 2026 TU28 Oct 2025 - Sales and net income grew, with full-year gains expected from new games and accessories.BIG
H1 202513 Jun 2025 - 2024/25 sales dipped 1.4%, but strong H1 2025/26 growth is forecast.BIG
H2 20256 Jun 2025 - Q3 sales dipped, but strong back catalogue and accessories offset new game weakness.BIG
Q3 24/25 TU6 Jun 2025