BigBen Interactive (BIG) Q2 2026 TU earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2026 TU earnings summary
28 Oct, 2025Executive summary
Q2 2025-26 sales increased by 1.3% year-over-year to €79.0 million, confirming annual targets.
Cumulative six-month sales reached €135.4 million, nearly flat compared to the previous year.
Financial highlights
Q2 sales: €79.0 million, up 1.3% from €78.0 million in Q2 2024-25.
Nacon Gaming Q2 sales rose 4.5% to €46.8 million; Audio-video/Telco fell 3.1% to €32.2 million.
Cumulative six-month sales: €135.4 million, down 0.3% year-over-year.
Outlook and guidance
Annual growth targets reaffirmed for 2025-26.
Second-half activity expected to be driven by new game releases and continued back catalogue strength.
Accessories segment may remain challenged in the US but shows signs of recovery; European market expected to benefit from new product launches.
Audio-video/Telco to focus on product diversification and new launches to address a sluggish market.
Latest events from BigBen Interactive
- Nine-month sales fell 1.7% YoY to €219.8M, with mixed segment performance and flat outlook.BIG
Q3 2026 TU19 Jan 2026 - EBITDA rose, net income fell sharply, and refinancing and litigation risks persist.BIG
H1 202630 Dec 2025 - Q1 sales met targets despite a 2.4% dip, with growth expected from new game releases.BIG
Q1 202628 Jul 2025 - Sales and net income grew, with full-year gains expected from new games and accessories.BIG
H1 202513 Jun 2025 - 2024/25 sales dipped 1.4%, but strong H1 2025/26 growth is forecast.BIG
H2 20256 Jun 2025 - Q3 sales dipped, but strong back catalogue and accessories offset new game weakness.BIG
Q3 24/25 TU6 Jun 2025