Remedy (REMEDY) Q2 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 2025 earnings summary
23 Nov, 2025Executive summary
Q2 2025 revenue reached EUR 16.9 million, up 64% year-over-year, driven by the launch of FBC: Firebreak and strong Control sales.
FBC: Firebreak, the first self-published and multiplayer title, launched in June, reached over 1 million players in 10 days, but underperformed in consumer and PC sales; console subscription deals drove revenue.
Post-launch, rapid patches and communication improved player sentiment, with a major update planned for September to reignite sales momentum.
Alan Wake 2 and Control continued steady sales, with Control surpassing 5 million lifetime units and new audiences found in non-Western markets.
Four games are in development, including Control 2 and Max Payne 1 & 2 remakes, with all projects progressing well.
Financial highlights
Q2 2025 revenue grew 63.5% year-over-year to EUR 16.9 million; game sales and royalties (EUR 9.5 million) surpassed development fees for the first time in the 2020s.
EBITDA for Q2 was EUR 4.2 million (up from -EUR 2.4 million YoY); EBIT was –EUR 0.5 million (up from –EUR 3.2 million YoY).
Cash flow from operations was EUR 3.1 million; total cash at quarter-end was EUR 27.6 million.
H1 2025 revenue was EUR 30.3 million; EBIT margin 2.8%, EBITDA margin 22.4%.
EPS for H1: EUR 0.00 (vs. -EUR 0.31 YoY).
Outlook and guidance
2025 outlook remains unchanged: revenue and operating profit/EBIT expected to increase from 2024, with positive operating profit.
Strategic target to double 2024 revenue by 2027 and achieve at least 30% EBITDA margin by 2027.
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