Morgan Stanley Technology, Media & Telecom Conference 2026
Logotype for Roblox Corporation

Roblox (RBLX) Morgan Stanley Technology, Media & Telecom Conference 2026 summary

Event summary combining transcript, slides, and related documents.

Logotype for Roblox Corporation

Morgan Stanley Technology, Media & Telecom Conference 2026 summary

4 Mar, 2026

AI and technology strategy

  • AI is viewed as a major accelerant, not a threat, driving aggressive investment and innovation.

  • Specialized gaming AI tools are being developed and integrated, enabling rapid, code-free game creation.

  • Internal and third-party AI tools are interoperable, allowing developers flexibility in content creation.

  • Demonstrations show AI agents can create high-fidelity, prompt-based games in 24 hours, signaling future acceleration.

  • AI is central to the product roadmap, expected to unlock significant growth and platform value.

User growth, engagement, and content

  • User base grew 70% and bookings 55% from end-2024 to end-2025, with strong international expansion.

  • Engagement is diversified: two-thirds of time spent is outside the top 10 experiences, reducing hit-dependence.

  • Search, discovery, and monetization improvements, including regional pricing, drove content diversification and payer growth.

  • Safety initiatives like facial age estimation are now required for communication, enhancing both safety and user experience.

  • Genre expansion and content tailored for older users are key to audience growth, especially in underpenetrated age groups.

Financial outlook and monetization

  • 2026 bookings guidance of 22%-26% growth is based on user retention, content pipeline, safety rollouts, and product roadmap.

  • Direct payments and gift cards are increasing, lowering COGS and providing operating leverage for margin expansion or creator payouts.

  • Margin expansion is balanced with increasing developer economics, sequencing leverage capture before reinvestment.

  • Advertising is a long-term opportunity, with Rewarded Video and Sponsored Tiles showing strong early growth.

  • International markets like Japan, India, and Indonesia show rapid user and payer growth but remain low-penetration, offering large upside.

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