11 Bit Studios (11B) Investor Update summary
Event summary combining transcript, slides, and related documents.
Investor Update summary
3 Feb, 2026Recent achievements and operational highlights
Released five games and 18 major updates across all platforms, earning 34 award nominations and 12 wins, including a Game Award for Best Strategy Game for Frostpunk 2.
Expanded team, promoted nearly 200 employees, and maintained a low 6% voluntary turnover, reflecting strong organizational health.
Supported social initiatives, including summer camps for Ukrainian children and significant charity fundraising.
Financial performance and position
Achieved record revenues of PLN 140 million in 2024, nearly 2.7 times higher than 2023, but reported an operating loss of PLN 2.8 million due to project closures and impairments.
Net profit for 2024 was PLN 6.9 million, supported by strong financial liquidity, with PLN 70 million in cash and equivalents and equity of PLN 229 million.
Frostpunk 2 contributed 50% of 2024 revenue, while the original Frostpunk generated 20%, outperforming its previous year.
Strategic evolution and future roadmap
Transitioning from a two-pillar to a three-pillar model: new games, platform games (long-term support and updates), and external development (XDEV).
Announced Frostpunk 1886 as the first platform game, a reimagining of Frostpunk 1 with new content, mod support, and a 2027 release target.
Simultaneous development and support for up to seven titles, including Frostpunk 2, The Alters, Moonlighter 2, Death Howl, and additional new projects (P12, P13, P14).
Latest events from 11 Bit Studios
- Revenue up 14.21% YoY, but net loss due to amortization and FX losses; growth strategy continues.11B
Q1 202520 Mar 2026 - Revenue up 90% to PLN 58m in H1 2025; net profit PLN 8.5m; strong new releases and IP focus.11B
Q2 202520 Mar 2026 - Revenue and profit declined year-over-year, but major new releases and DLCs are set to drive Q4 growth.11B
Q3 20251 Dec 2025 - Record revenue growth driven by Frostpunk 2 offset by major one-off impairment losses.11B
Q4 202410 Nov 2025 - Record-breaking results as Frostpunk 2 drives revenue and profit to all-time highs.11B
Q3 202413 Jun 2025 - Revenue up 24% but higher costs led to a net loss; major game launches expected to drive growth.11B
Q2 202413 Jun 2025