Digital Bros (DIB) Q1 24/25 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 24/25 earnings summary
17 Jun, 2026Executive summary
Revenue increased 6.2% year-over-year to €21.5 million, driven entirely by back catalogue sales as no new games were launched in the quarter.
EBITDA more than doubled to €5.9 million, reflecting a higher-margin product mix and a 26.9% reduction in operating costs due to prior year reorganization.
EBIT remained negative at €1.4 million but improved by €1.7 million year-over-year despite higher depreciation and amortization.
Net loss narrowed to €2.3 million from €3.1 million year-over-year.
Workforce reduced by over 30% year-over-year, mainly in development studios.
Financial highlights
Premium Games revenue grew 13% to €17 million, representing 79.1% of total revenue, with Assetto Corsa franchise contributing €5.8 million.
Free to Play revenue declined 21% to €3.5 million; relaunch planned for H2.
Italian Distribution revenue increased 28.9% to €909 thousand.
Digital sales accounted for 89% of total net revenue; international markets made up 94%.
Gross profit rose to €13.9 million, with gross margin improving to 64.5% from 61.5% year-over-year.
Net financial debt increased to €30.1 million, up €5.3 million from June 2024.
Outlook and guidance
Assetto Corsa EVO PC Early Access release set for January 2025; another major Premium Games launch expected in Q4.
Free to Play relaunch and new releases expected to improve H2 revenues and margins.
Full-year revenue projected to decline, but EBIT expected to remain stable versus June 2024.
Net financial debt anticipated to peak in Q2 and decrease by fiscal year-end.
No impact from PAYDAY 3 earn-out included due to ongoing contractual disputes.
Latest events from Digital Bros
- EBITDA rose 35% to €13.1M despite an 8.7% revenue drop, with Premium Games leading.DIB
Q2 24/2517 Jun 2026 - HI FY26 saw robust revenue and margin growth, led by Assetto Corsa and Wuchang launches.DIB
Investor presentation17 Jun 2026 - Revenue up 60.4% YoY to €69M, driven by Premium Games and strong profitability.DIB
Q2 25/2616 Jun 2026 - Revenue up 34.4% and EBITDA doubled, but net loss widened due to impairments and higher expenses.DIB
Q3 25/2614 May 2026 - Revenue and profit surged on Premium Games growth, confirming a strong full-year outlook.DIB
Q1 25/2614 Nov 2025 - Revenue fell 20.6% but net debt improved; positive EBIT and growth expected next year.DIB
Q4 24/2525 Sep 2025 - Stable revenue, net loss from impairments, improved debt, and margin focus amid industry shifts.DIB
Q4 23/2413 Jun 2025 - EBIT turned positive and net loss narrowed, driven by cost cuts and Premium Games strength.DIB
Q3 24/255 Jun 2025