Digital Bros (DIB) Q2 24/25 earnings summary
Event summary combining transcript, slides, and related documents.
Q2 24/25 earnings summary
17 Jun, 2026Executive summary
Net revenue for H1 FY25 was €43 million, down 8.7% year-over-year, driven solely by back catalogue sales as no significant new games launched in the period.
EBITDA increased by 35.3% to €13.1 million, supported by lower payroll and service costs after a major reorganization.
Net loss narrowed to €3.5 million from €6.4 million in the prior year, reflecting cost reductions and reorganization.
Workforce was reduced by over 30% year-over-year, mainly in development studios.
Portfolio refocused on premium and free-to-play games in sim racing, heist, action RPG, and match-three verticals.
Financial highlights
Gross profit declined to €28.2 million from €31.2 million, reflecting lower sales.
EBITDA margin improved to 30.4% from 20.5% in the prior year.
EBIT loss narrowed to €0.4 million from €4.6 million.
Net financial debt increased to €29.7 million, up €4.9 million from June 2024.
Cash and cash equivalents at period end were €4.6 million, down from €12 million at the start of the period.
Outlook and guidance
Full-year FY25 revenue is expected to decline, but H2 revenue is projected to improve with launches of Assetto Corsa EVO (Early Access Jan 2025), Blades of Fire (May 2025), and Free to Play games converted to Unity.
EBIT for FY25 is expected to remain in line with the prior year, benefiting from cost reductions.
Net financial debt is forecasted to remain stable at year-end, with improvement expected in Q1 FY25/26.
Latest events from Digital Bros
- HI FY26 saw robust revenue and margin growth, led by Assetto Corsa and Wuchang launches.DIB
Investor presentation17 Jun 2026 - Revenue up 6.2% to €21.5M, EBITDA more than doubled, net loss narrowed to €2.3M.DIB
Q1 24/2517 Jun 2026 - Revenue up 60.4% YoY to €69M, driven by Premium Games and strong profitability.DIB
Q2 25/2616 Jun 2026 - Revenue up 34.4% and EBITDA doubled, but net loss widened due to impairments and higher expenses.DIB
Q3 25/2614 May 2026 - Revenue and profit surged on Premium Games growth, confirming a strong full-year outlook.DIB
Q1 25/2614 Nov 2025 - Revenue fell 20.6% but net debt improved; positive EBIT and growth expected next year.DIB
Q4 24/2525 Sep 2025 - Stable revenue, net loss from impairments, improved debt, and margin focus amid industry shifts.DIB
Q4 23/2413 Jun 2025 - EBIT turned positive and net loss narrowed, driven by cost cuts and Premium Games strength.DIB
Q3 24/255 Jun 2025