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Gravity (GRVY) Q1 2025 earnings summary

Event summary combining transcript, slides, and related documents.

Logotype for Gravity Co Ltd

Q1 2025 earnings summary

6 Jun, 2025

Executive summary

  • Q1 2025 revenue reached KRW 138 billion, up 6% QoQ and 14.8% YoY; operating profit was KRW 25 billion, up 55% QoQ but down 8% YoY, driven by new mobile game launches and marketing efficiency.

  • Net profit attributable to parent was KRW 22.1 billion, down 4.6% QoQ and 18% YoY.

  • Major launches included Ragnarok M: Classic in Southeast Asia and Taiwan, and Ragnarok Idle Adventure Plus globally, fueling top-line growth.

  • Subsidiary established in Malaysia to reinforce localization and publishing, supporting Southeast Asia expansion.

  • Growth supported by successful launches and regional expansion.

Financial highlights

  • Gross profit for Q1 2025 was KRW 50 billion; gross margin was 36.4%.

  • Cash and cash equivalents plus short-term financial instruments totaled KRW 577.2 billion at quarter-end.

  • Revenue breakdown: 53.1% from Southeast Asia & others, 22.7% from Korea/Japan/China, 16.1% from Taiwan/HK/Macau, 8.1% from the Americas.

  • Mobile game revenue rose 9.4% QoQ and 17.2% YoY, reaching KRW 115.5 billion.

  • Platform mix: 84.0% mobile, 13.7% PC, 2.3% others.

Outlook and guidance

  • Multiple new Ragnarok IP-based games scheduled for launch in Q2 and H2 2025 across global markets.

  • Focus on strengthening Ragnarok IP's global competitiveness and entering Western markets.

  • Expansion into blockchain gaming and new regional subsidiaries to support growth.

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