Gravity (GRVY) Q4 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q4 2025 earnings summary
6 Mar, 2026Executive summary
Preliminary 2025 revenue reached KRW 560 billion, up 11.8% year-over-year, while operating profit was KRW 77 billion, down 7.7% year-over-year.
4Q 2025 revenue was KRW 113 billion, down 18.6% sequentially and 12.9% year-over-year; operating profit was KRW 12 billion, down 43.6% sequentially and 24.8% year-over-year.
Multiple new games launched globally and regionally, expanding the Ragnarok Online IP across mobile, PC, and blockchain platforms.
Notable launches include Ragnarok Monster Kitchen, Ragnarok: Rebirth, Ragnarok X: Next Generation, and Ragnarok: The New World, with strong initial rankings in key markets.
Additional IP-based and third-party games launched or planned, broadening the portfolio beyond Ragnarok.
Financial highlights
Annual revenue increased to KRW 560 billion in 2025 from KRW 500.8 billion in 2024.
Operating income declined to KRW 77 billion in 2025 from KRW 83.4 billion in 2024.
Liquidity remained strong, with cash and equivalents at KRW 609.9 billion at 4Q 2025.
Outlook and guidance
Multiple new game launches planned for 2026, including Ragnarok Origin Classic, Ragnarok M: Classic, Ragnarok: The New World, and Ragnarok Endless Trails.
Ragnarok Online 3 planned for China launch in Q4 2026 and global launch in 2027.
Additional games such as Ragnarok Abyss, Wizmans World Re: Try, and Final Knight set for release in 2026.
Expansion into new genres and platforms, including console, global PC launches, and blockchain games.
Strategic focus on global market expansion and strengthening the Ragnarok IP hub.
Latest events from Gravity
- Q3 2025 saw 8.2% revenue growth YoY, strong liquidity, and global expansion from new game launches.GRVY
Q3 20255 Dec 2025 - Revenue up 38.9% YoY to KRW 171B, with global game launches fueling further growth.GRVY
Q2 20258 Aug 2025 - Q3 profit and new title launches drove strong sequential growth and global expansion.GRVY
Q3 202413 Jun 2025 - Q2 2024 saw revenue up QoQ but sharply down YoY, with new global launches planned.GRVY
Q2 202413 Jun 2025 - Q1 2025 saw strong revenue growth and global expansion, led by new mobile game launches.GRVY
Q1 20256 Jun 2025 - 2024 profit dropped, but new launches and global expansion drive future growth.GRVY
Q4 20245 Jun 2025