Beyond Frames (BEYOND) Q1 2025 earnings summary
Event summary combining transcript, slides, and related documents.
Q1 2025 earnings summary
6 Jun, 2025Executive summary
Q1 2025 sales were SEK 39.1m, down 34% year-over-year due to tough comparison with Q1 2024's Ghosts of Tabor re-launch and milestone payments.
EBITDA was SEK 3.1m, down from SEK 8.0m in Q1 2024; profit after financial items was SEK -3.8m versus SEK 0.7m last year.
Cash position improved to SEK 14.7m from SEK 7.4m at Q4 2024 end, aided by a SEK 10.2m directed share issue.
Key launches and milestones included GRIM's Early Access debut, GORN 2's post-quarter launch, and ongoing TMNT VR development.
Financing secured post-quarter: SEK 25m from Aros Kapital and expanded project financing with Alpha Nordic.
Financial highlights
Revenue fell 34% year-over-year and 9.5% sequentially; Q1 2024 included SEK 5m more in milestone payments.
EBITDA margin declined; EBITDA per share was SEK 0.17 (Q1 2024: SEK 0.47).
Net loss per share was SEK -0.20 (Q1 2024: SEK 0.04).
Equity per share at quarter-end was SEK 3.77, down from SEK 4.82 a year ago.
Cash and equivalents at quarter-end were SEK 14.7m (Q1 2024: SEK 20.1m).
Outlook and guidance
Management expects improved revenue timing from GORN 2 due to its strong early performance.
XR market expected to grow long-term despite short-term softness from younger, lower-spending demographics.
Focus remains on securing project funding and monetizing titles to scale operations.
Latest events from Beyond Frames
- EBITDA up 133% in Q4 2025, with strong cost control and major VR title set for 2026.BEYOND
Q4 202519 Feb 2026 - Record H1 sales, strong recurring revenue, and a robust game pipeline despite Q2 profit decline.BEYOND
Q2 202423 Jan 2026 - Record revenue and EBITDA growth, but deeper losses as new VR titles and IPs are developed.BEYOND
Q4 202423 Dec 2025 - Q3 2025 delivered stable recurring revenues, major project funding, and sets up for a strong Q4.BEYOND
Q3 202520 Nov 2025 - Record EBITDA and improved margins achieved, with profitability targeted through new launches and financing.BEYOND
Q2 202521 Aug 2025 - Revenue up 37% YTD, with strong game launches and high engagement driving future growth.BEYOND
Q3 202413 Jun 2025